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Covert Kitty
SRS Industries SRS.
30
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Posted - 2011.11.20 22:15:00 -
[1] - Quote
Mining sucks, both in income and as a gameplay mechanic. Mining is also a common target for botting. Idea's have been tossed around about ways of making mining more engaging. Perhaps the real solution is just to refund the sp and eliminate it completely.
It could then be replaced with an anchorable smallholding system which would mine automatically but at a much slower rate. The player would then be left to the hauling, fueling, and defensive roles. Such structures would likely be cheap, and would have no reinforcement timer.
Such a change would give more depth to warfare everywhere, including in highsec. It would also focus player skills down more proper paths, like combat skills. The whole mechanic I think would be more fun, and naturally it also eliminates one botting target.
As it is now only fools train for mining, the income is terrible in comparison to equivalent level activities, and the sp one would spend on mining is wasted forever. |

Covert Kitty
SRS Industries SRS.
30
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Posted - 2011.11.20 22:21:00 -
[2] - Quote
Yes |

Covert Kitty
SRS Industries SRS.
31
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Posted - 2011.11.21 03:15:00 -
[3] - Quote
pü»püän+ü |

Covert Kitty
SRS Industries SRS.
31
|
Posted - 2011.11.21 08:34:00 -
[4] - Quote
I'm not trolling, nor am I suggesting removing mining, but rather change it using a small holding mechanic instead. You still have to defend it, and haul the goods, a small version of moon mining essentially.
It's more in line with the rest of the games gameplay, and incentivises industry focused corps to develop a defensive capability.
After the new changes to the ownership and vulnerability of customs offices, yes, it would be a pretty similar mechanic. It's a good change they are making, eve needs more of it. |

Covert Kitty
SRS Industries SRS.
33
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Posted - 2011.11.21 16:32:00 -
[5] - Quote
Quote:What makes mining and industry an inproper path? Careful there, don't associate the two, they have nothing directly to do with each other. Mining is more comparable to missioning. Industry is just another tool in the "market activities" category. As for mining, I'll confess I was trolling miners a bit here. That said it's also a true statement for almost everyone that wound up training it. Sure you have those few rare people that actually enjoy it. Most though trained those skills when they were new and didn't understand the game, as the starting tutorials kinda point people at mining and missioning, so it's an easy trap to fall into. Most people would not trade 5? mil sp for the ability to engage in nearly the worst isk/hr activity in the game.
Quote:These structures should be un-gankable In highsec, like other anchorable structures you would need a wardec to have enough time to take them down. So yes they certainly would not be suicide gankable. Though I do imagine them to be fairly cheap, 30 mil or so, and have no reinforcement timer.
Quote:You complain that mining leads to botting -> your solution is to have something that automatically mines. It's true actually. I don't have a problem with "automatic mining" (naturally). More importantly, when something is commonly a target for botting, it's probably an indication of a weak gameplay mechanic.
Quote:the value of ore (and then modules.. ships... etc) would plummet. The value of ore is determined by supply, demand, and manipulation. Nobody cares how much *you* value it personally. So long as the gameplay balances it correctly, the prices would not drastically change over the long run. |

Covert Kitty
SRS Industries SRS.
33
|
Posted - 2011.11.21 21:55:00 -
[6] - Quote
I've lived in wormholes for about 2 years now. How would mining smallholding possibly be an issue in wormholes? It would work the same way.
Quote:the truth is that CCP has developed mining for Eve for the sole purpose of providing soft targets It's certainly true that an important part of mining is the risk of getting ganked. That said I think small holding serves that purpose better. I don't envision the structures as being hard to kill, about 1.8 mil effective or so and no reinforcement. This would take a solo ship at 1k dps 30 mins, bring a few more and it would take almost no time at all. |
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